I think Steve Hickner's lecture last week was a great introduction for me to some of the ideas behind storyboarding. He gave a list of storyboarding dos and don'ts, such as don't underboard, don't field too tightly, don't cutoff the characters in an awkward place (such as a joint), don't push the character or action too far out of the "golden egg" (this is an oval shape within the frame that characters should stay in to attract the viewer's attention), don't be afraid to move the camera, don't keep every shot at eye level, don't move everything (it's hard to create a single focal point when everything is moving) do watch eye trace, do separate planes tonally, do watch perspective. I haven't done much storyboarding or video editing before, so it was great to learn about these general guidelines.
It was also great to see Steve Hickner's reworked versions of the CA senior storyboards. The storyboard revisions helped me to see how some of the story boarding theory presented can be put into practice. Something that I really liked was Hickner's attempts to give every shot a purpose within the context of the entire story. In one of the storyboards, he eliminated a setting to be replaced with a single recurring location. This serves the dual purpose of saving time by having to create one less scene, as well as making all of the events in the story more strongly connected.
So overall I thought that this lecture was very informative. It was a great first look for me into the process of storyboarding and how to convey narrative to an audience. The next step for me is to start putting these ideas into practice in my own work to build a better understanding through experimentation.
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