Here's a few game mechanic ideas that I have for my next project.
1. Building structures out of different pieces, much like building blocks or Lincoln logs.
2. Driving a motor boat from a top down perspective that physically interacts with the waves of the water.
3. Flying through the air in a wing suit and trying to make a safe landing.
4.Trying to reach the end of procedurally generated hedge mazes.
5. Putting puzzle blocks together to make a solid geometric form, like a soma cube.
6.A piano key board that one would walk across to make different arrangements of notes.
7.Tilting a box to roll a ball inside past obstacles.
8.Balancing a stack of rocks that increases in height over time.
9.Controlling the wind to guide hot air balloons past obstacles.
10.Various hibachi chef activities, such as cutting food, starting fires, and juggling kitchen tools.
11.Sculpting forms into a block of marble. Maybe you would need to sculpt shapes that would fit into corresponding crevices.
12.Arranging words in a crossword puzzle that line up in 3 dimensions.
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