I've started modeling a box turtle. There are two main uses that I have in mind for it. For one, I want to create a stone sculpture with it. After that, I would like to make some animated turtles. To do this, I'm going to create a base model that's as accurate as possible and then modify it for these two purposes.
So far, I've created a block out and started sculpting it in ZBrush. Next I'm going to work on matching the legs and claws to my reference images. After that, I will sculpt in some textural details, such as scales and the patterns on the shell. Hopefully this works out. I think the turtle will add a little more life to the scene.
The block out mesh. |
Current progress on the sculpt. |
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